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| There are many factors involved when calculating
the bandwidth required through a network. This white paper
aims to explain these factors, and to offer a simple means of making
such calculations. It starts with a basic 'rule of thumb', and
then expands this to take specific voice coding algorithms into
account.
There are many ways to reduce the bandwidth requirements, and
these can be particularly important in the wide area network.
These include silence suppression, RTP header compression and RTP
multiplexing. These methods are not considered in this
document.
You can try out the calculations described in this white paper by
visiting our free Lines to IP Bandwidth
Calculator. It can be used online, now. |
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| In our white paper Voice over IP
Protocols for Voice Transmission, we concluded that the
standard method of transporting voice samples through an IP based
network required the addition of three headers; one for each
layer. These headers are IP, UDP and RTP. An IPv4 header
is 20 octets; a UDP header is 8 octets and an RTP header is 12
octets.
The total length of this header information is 40 octets (bytes),
or 320 bits, and these headers are sent each time a packet
containing voice samples is transmitted. The additional
bandwidth occupied by this header information is determined by the
number if packets which are sent each second. |
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| For the purposes of this document, we define packet
frequency as the number of packets containing voice samples which
are sent per second. The packet frequency is the inverse of
the duration in seconds represented by the voice samples. For
example, if the voice samples in one packet represent a duration of
50 milliseconds, then 20 of these samples would be required each
second. The packet frequency would therefore be 20.
The selection of this payload duration is a compromise between
bandwidth requirements and quality. Smaller payloads demand
higher bandwidth per channel band, because the header length remains
at forty octets. However, if payloads are increased, the
overall delay of the system will increase, and the system will be
more susceptible to the loss of individual packets by the
network.
We know of no recommendations concerning packet duration.
In RFC1889, the Internet Engineering Task Force
include an example where the duration is 20ms, but they do not
suggest this as a recommended value. MICOM Communications have
published a white paper called Voice/Fax Over IP: Internet, Intranet and
Extranet, in which they base their bandwidth calculations
on voice samples of 40ms.
There is no absolute answer to this question, but for the
remainder of this document, we will assume that voice samples
representing 20ms are sent in each packet. |
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Simple bandwidth
calculation |
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| If one packet carries the voice samples
representing 20 milliseconds, the 50 such samples are required to be
transmitted in every second. Each sample carries a IP/UDP/RTP
header overhead of 320 bits. Therefore, in each second, 16,000
header bits are sent.
Therefore, as a general rule of thumb, it can be assumed that
header information will add 16kbps to the bandwidth requirement for
voice over IP. For example, if an 8kbps algorithm such as
G.729 is used, the total bandwidth required to transmit each voice
channel would be 24kbps. |
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Effects of coding
algorithms |
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| The designer of any network convergence solution that includes
voice will need to decide upon which coding algorithm to use.
CODECs perform the conversion from an analogue voice
waveform to a digital stream of information. They
sample the analogue signal at regular intervals (125
microseconds is a typical value), and convert the measured analogue
value into a numeric representation (known as
quantising). The resultant output comprises discreet
blocks of information sent at regular intervals.
The method suggested in the previous section offers a simplistic
view of the bandwidth calculation process. It is valid for
most coding algorithms, however, it assumes that voice samples can
be transmitted within a 20ms datagram. For coding algorithms
which use much smaller sampling periods, multiple samples can be
sent within each packet, and the samples can be buffered for up to
20ms. However, some algorithms do not produce samples which
can be fitted exactly into 20ms datagrams, and for those algorithms,
the 16kbps rule of thumb becomes invalid.
The following tables shows the relevant characteristics of the
most common coding algorithms.
| Coding algorithm |
Bandwidth |
Sample |
IP
bandwidth |
| G.711 |
PCM |
64kbps |
0.125ms |
80kbps |
| G.723.1 |
ACELP |
5.6kbps |
30ms |
16.27kbps |
| 6.4kbps |
17.07kbps |
| G.726 |
ADPCM |
32kbps |
0.125ms |
48kbps |
| G.728 |
LD-CELP |
16kbps |
0.625ms |
32kbps |
| G.729(A) |
CS-ACELP |
8kbps |
10ms |
24kbps |
The algorithms listed which do not fit into the 16kbps rule
of thumb are the two G.723.1 systems (highlighted on the
table). As their sample duration is 30ms rather than 20ms,
only 33 frames are sent each second. This reduces the header
overhead to 10.66kbps.
Detailed consideration of each coding method is beyond the scope
of this document, but it should be understood that the various
coding methods vary in the levels of complexity, delay
characteristics and quality. The CODECs which are expected to
become prevalent within the Voice over IP arena are G.729A and
G.723.1. |
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| This document has offered a quick method of
calculating the bandwidth requirement for individual calls being
transmitted through an IP network. As a rule of
thumb, it is suggested that 16kbps be added to the compressed
voice bandwidth to calculate the total bandwidth required.
This assumes a packet duration of 20 milliseconds. G.723.1
requires special treatment, because its packet duration is 30ms.
For a typical 8kbps compression scheme, the overhead is 16kbps
(or 200%). Methods exists, or are being developed, which
reduce this overhead. These include silence suppression, RTP
header compression and RTP multiplexing. These will be the
subject of further documents published at this Web site.
You can try out the calculations described in this white
paper by visiting our free Lines to IP Bandwidth
Calculator. It can be used online, now.
Why not try our Voice over IP Forum? It
is an interactive newsgroup which you can use to exchange ideas
about network convergence.
Return to the technical document
index
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| This document should not be viewed as a
consultative document. It is the readers' responsibility
to ensure that the most appropriate telecommunications
strategy is applied to his or her business. No liability
is accepted by the authors for omission or
error. | | | |